![]() ![]() Im sure the devs have read the same buff suggestion like 50 times by now and every week, someone makes the same post. All of these ideas are great, but not original. Besides this, Valorant weapons will also see some tweaks. Every week someone makes a viper buff post. So, these are all the agent changes being tested in PBE, and would come into affect in Valorant patch 6.11. When viper goes in to her ultimate, she has goggles protecting her eyes, but her vision inside the ultimate isn’t any better than an enemies or a. ![]() The feast-or-famine nature of Viper’s poison could potentially make her a less viable option, but it shouldn’t impact her pick rate, considering there’s no other controller quite like her. As of late, I’ve seen many discussions on her about buffing Viper, and while my opinions are limited on the subject, I’ve noticed something and it’s been bothering me. Meanwhile the Viper is mostly likely alone in the smoke, with no idea of when the enemy team entered the smoke. Harbor’s High Tide wall was designed to compete with Viper’s Toxic Screen, blocking off vision across wide swaths of the map with just a single ability. The latest patch adds a small Harbor buff, which should help the Indian controller feel slightly more powerful. While i do agree with this I just think he needs to be changed in a way. Harbor has been out since patch 5.10 in Valorant and has only gotten one change to his kit (adding +1 cascade to his kit making it 2), and everyone has consistently been saying that he is trash and no reason to play him. Currently, the enemy team has more intel going into her ult than viper does because they know she is in the smoke, and they know what parts of the map the smoke covers. New agent Harbor is getting some love in Valorant patch 5.10. Harbor Rework/Buff Ideas and Quality of Life Changes. These nerfs would force Viper players to use their smokes and poison screen more carefully. Most of all, it gives her a lot more intel during her ult. Increased time to regenerate to max fuel once empty 20s > 30s.Reduced regeneration per second 5% > 3.3%.Her Toxic Screen ability will now travel through walls, allowing her to cut off more areas of the map. After patch 6.11, Viper will have to wait longer to refill her poison tank, and regeneration would be much slower as well. The agent with the most substantial changes is undoubtedly Viper, with two of her abilities receiving a buff, and one nerf. While Chamber players will enjoy their powerful OP, Viper mains won’t be happy to discover the poison regeneration’s nerfs. Chamber is set to be buffed in the next VALORANT update, patch 6.11, as well as a lot of other changes including a nerf to Viper, a massive nerf to the short. While these buffs are awesome, players are most excited about Tour De Force with an increased fire rate. Not just that, he may be able to equip his weapon instantly after teleporting, which would be huge in the server. Chamber will now be able to use his camera at a larger range.
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